Matchmaking Systeem
#1
Posted 06 February 2012 - 05:50 AM
Just played a game of Domination.
I am 7 prestige got a other guy in there that was 5 prestige and all the other one's where 1 prestige.
And the other team where al 8 prestige our higher.
How can you win a game then with 4 Noobs in your team!
#2
Posted 06 February 2012 - 06:16 AM

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#3
Posted 06 February 2012 - 06:26 AM
#4
Posted 06 February 2012 - 06:56 AM
CocoLeFleur, on 06 February 2012 - 06:16 AM, said:
And eatin bloody clit, the baby killa shit,
Puttem' in a grave with an empty 40 ounce bottle and don't leave a drip;
Cause, livin with that Triple Sicx,
You learn to fuck the devil in his mouth and eat the shit out of his bitch...;"
PSN and alterIWNet player.
#5
Posted 06 February 2012 - 07:06 AM
im 10th prestige and im sick of hearing noobs say "wow we should win this game because we have a 10th on out team"
#6
Posted 06 February 2012 - 07:12 AM
TheFLDutchman, on 06 February 2012 - 05:50 AM, said:
Just played a game of Domination.
I am 7 prestige got a other guy in there that was 5 prestige and all the other one's where 1 prestige.
And the other team where al 8 prestige our higher.
How can you win a game then with 4 Noobs in your team!
I've also been playing MW2 recently, and there, it looks prestiged based as well.
And eatin bloody clit, the baby killa shit,
Puttem' in a grave with an empty 40 ounce bottle and don't leave a drip;
Cause, livin with that Triple Sicx,
You learn to fuck the devil in his mouth and eat the shit out of his bitch...;"
PSN and alterIWNet player.
#7
Posted 06 February 2012 - 08:00 AM
That thing fucks over people ten times more than matchmaking.
Matchmaking is tolerable and there is never any guarantee that a team full o 10th prestiges will win.
#8
Posted 06 February 2012 - 09:21 AM
The matchmaking searches for a game with the lowest ping (<50ms) first. If it finds a game with a space available, it tries to place you into that game. If it's unsuccessful for some reason (can't connect to the host, someone else takes the space, etc), it continues searching, but but each time it fails to find a game, it expands it search to include games with a higher ping (<75ms, <100ms, <125ms and <150ms). If it fails to find a game after searching for a ping less than 150ms, it continues to search for a game, but it searches for games without the ping restriction.
Your level and prestige aren't even a factor. If it was, you would only play with people at your prestige level within a certain number of levels (1-10, 11-20, 21-30, etc), as it would be the only way to make it fair. As Junebug said, your prestige is not an indication of your skill and ability at the game. Anyone can finish in first place regardless of their rank. I played a game of HC TDM against a clan of high 8th-10th prestigers and not only did they lose to a team of randoms, who were no higher than 4th prestige, they finished in the bottom 6 places. Their top player only scored 900, while the rest of them scored under 500.
In short, the matchmaking finds games based on ping and your rank doesn't represent your skill level...
#9
Posted 06 February 2012 - 09:34 AM
This is broken up into two matters. The matchmaking itself (which is based on ping and putting you in the suitable lobbies) and balancing. I think the OP is referring to balancing specifically. As my above statement , there's no way ping can be the sole factor for balancing, it would make no sense.
Edited by PSIII, 06 February 2012 - 09:35 AM.
And eatin bloody clit, the baby killa shit,
Puttem' in a grave with an empty 40 ounce bottle and don't leave a drip;
Cause, livin with that Triple Sicx,
You learn to fuck the devil in his mouth and eat the shit out of his bitch...;"
PSN and alterIWNet player.
#10
Posted 06 February 2012 - 09:44 AM
1. IW creates the most even teams based on avg score, switching players to create teams with the most similar avg scores possible.
2.in order to create similar averages while also making teams the same size, one team must have the highest scorers and the lowest, with the other team consisting of the middle scorers.
3. the best players play in parties a large majority of the time, making it so that oftentimes the most even possible teams can't be created without breaking up the partied players.
4. so who does IW switch to the scrub team? YOU, KSi_SNiP3R (aka clan_generictag), THATS WHO. THE HIGHEST SCORING UNPARTIED PLAYER.
5. and we all know that's who you are also, as anybody better than decent either doesn't run solo or knows that if he does he's probably gonna go 40-30 and lose while his teammates go 4-8 and 10-11.
edit: also, what level/prestige the players are is usually unimportant. yea, if everyone is very high/very low it could indicate they will be good/bad, but not much better than flipping a coin
Edited by LEFTY_onuc, 06 February 2012 - 09:50 AM.
#11
Posted 06 February 2012 - 10:12 AM
I dunno, there's also Mercenary. I see the good scores always paired up, with the bad ones together as well.
Be right back, gonna call their Customer Service and ask why they screw me.
*Edit*
Explain how it works for those who join the pre-game lobby (so their scores obviously 0). Whether prestiged or not, you can't obviously make any judgements without seeing them play.
Edited by PSIII, 06 February 2012 - 10:17 AM.
And eatin bloody clit, the baby killa shit,
Puttem' in a grave with an empty 40 ounce bottle and don't leave a drip;
Cause, livin with that Triple Sicx,
You learn to fuck the devil in his mouth and eat the shit out of his bitch...;"
PSN and alterIWNet player.
#12
Posted 06 February 2012 - 10:45 AM
Partied players tend to be better than unpartied players. We will call partied players good and unpartied players bad. To create even teams, good players from the winning team must be switched with bad players from the losing team. Unpartied players are more likely to fit on the other team and will therefore be switched more often. Simple, right.
As far as new lobbies go, an example should suffice- TDM Lobby, 12 players with 4 being in a party. this means there are 4 good and 8 bad players in the lobby. The 4 party will be on one team with 2 of the 8 unpartied and the rest will be on the other team. 2 unpartied go to the good team and 6 to the bad team, your odds dont look good if you're unpartied.
As far as joining an old lobby as a new player, the same idea applies but with variable numbers of open spots per team. Because losers are more likely to back out, there will generally be more spots open on the bad team.
To sum up: unpartied players in new lobbies probably wont be on the good team,unpartied players in old lobbies are more likely to be switched from the winning team and less likely from the losing team, and new unpartied players in old lobbies are more likely to be put on the losing team. Your odds for being place on the winning team decrease the better you play. Party up.
#13
Posted 06 February 2012 - 11:53 AM
And eatin bloody clit, the baby killa shit,
Puttem' in a grave with an empty 40 ounce bottle and don't leave a drip;
Cause, livin with that Triple Sicx,
You learn to fuck the devil in his mouth and eat the shit out of his bitch...;"
PSN and alterIWNet player.
#14
Posted 06 February 2012 - 12:10 PM
TheFLDutchman, on 06 February 2012 - 05:50 AM, said:
Just played a game of Domination.
I am 7 prestige got a other guy in there that was 5 prestige and all the other one's where 1 prestige.
And the other team where al 8 prestige our higher.
How can you win a game then with 4 Noobs in your team!
I know what you mean - sometimes I despair at the unbalanced teams it creates even if sometimes that is in my favour
I always assume it is because of groups/parties making it difficult to make balanced teams but I'm not so sure..
#15
Posted 06 February 2012 - 01:53 PM
As far as mercenary TDM goes, i can see how the games could become lopsided also. A players true TDM value is his average kills per game minus his average deaths per game. IW only factors kills when determining TDM value. This means that for every death a player gets, IW overvalues him by one more point. Good TDM players have higher KDRs than BAD TDM players, which means that a good player will die less than a bad player with the same score. Therefore IW will overvalue bad players more often than good players, creating uneven teams.
#16
Posted 06 February 2012 - 03:57 PM
LEFTY_onuc, on 06 February 2012 - 10:45 AM, said:
12 predators missiles in air
6 helis in air
1 pavelow
2 reapers
UAV constantly
etc.
As for matchmaking, yep it does suck and always have partly due to premade groups. Why mercenary mode created, but scrub noobs refuse to play on equal grounds so no 1 to blame, but themselves. How the match making works which I believe plenty know already:
If no premade group
-person with highest score on A team with all scrubs
-2nd and 3rd highest scores on B team and the rest scrubs
-If 1st, 2nd, 3rd, and 4th place scores close together, 1st & 4th will be on team A/ 2nd & 3rd be on team B (hardly ever occurs)
-In COD, usually the highest scoring person dominates the lobby over and over until some1 as good as him joins lobby and that's a fact.
-Strategical speaking, if you want to win the most, its best not do your best and get 2nd, 3rd, or 4th place
-With 1st place, 99.9% of the time you'll be stuck on a team with all scrubs, and while I said COD is not a team oriented game, you still need ppl to do objective and you do that by getting kills. You cant just have one killer on your team and succeed. One person can't be everywhere.
That's the simplified dumbed down version of the matchmaking system w/out premade groups.
Edited by DuesX, 06 February 2012 - 04:03 PM.
#17
Posted 06 February 2012 - 06:00 PM
DuesX, on 06 February 2012 - 03:57 PM, said:
12 predators missiles in air
6 helis in air
1 pavelow
2 reapers
UAV constantly
etc.
As for matchmaking, yep it does suck and always have partly due to premade groups. Why mercenary mode created, but scrub noobs refuse to play on equal grounds so no 1 to blame, but themselves. How the match making works which I believe plenty know already:
If no premade group
-person with highest score on A team with all scrubs
-2nd and 3rd highest scores on B team and the rest scrubs
-If 1st, 2nd, 3rd, and 4th place scores close together, 1st & 4th will be on team A/ 2nd & 3rd be on team B (hardly ever occurs)
-In COD, usually the highest scoring person dominates the lobby over and over until some1 as good as him joins lobby and that's a fact.
-Strategical speaking, if you want to win the most, its best not do your best and get 2nd, 3rd, or 4th place
-With 1st place, 99.9% of the time you'll be stuck on a team with all scrubs, and while I said COD is not a team oriented game, you still need ppl to do objective and you do that by getting kills. You cant just have one killer on your team and succeed. One person can't be everywhere.
That's the simplified dumbed down version of the matchmaking system w/out premade groups.
Disagreeing that something is generally true because it is sometimes not true makes no sense. Also, personal anecdotes about how 'this one time' or 'the other day' only do as much to prove a point as saying one time you made a birdie so you must be an awesome golfer.
#18
Posted 06 February 2012 - 06:54 PM
Think i need to go play in a party, because 75% of the time i get stuck with the bad team!
And i hate it, you do everything you cant to win, but with sucky teammates you cant win.............
#19
Posted 06 February 2012 - 07:25 PM
TheFLDutchman, on 06 February 2012 - 06:54 PM, said:
Think i need to go play in a party, because 75% of the time i get stuck with the bad team!
And i hate it, you do everything you cant to win, but with sucky teammates you cant win.............

^ Every day, I'm shuffling!
Do you like to play SnD? Do you want to be a member of a clan that finishes in the top 50 globally for every clan op? Message me for details!
Refuse to have a forum checklist [ ]
#20
Posted 06 February 2012 - 07:28 PM
And eatin bloody clit, the baby killa shit,
Puttem' in a grave with an empty 40 ounce bottle and don't leave a drip;
Cause, livin with that Triple Sicx,
You learn to fuck the devil in his mouth and eat the shit out of his bitch...;"
PSN and alterIWNet player.
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